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          David J. Kurlander, Ph.D.
            
              
                Home Address:  | 
                 633 14th Avenue  East 
                Seattle, WA  98112 | 
               
              
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                | Home Phone: | 
                (206)  860-8422 | 
               
              
                | Mobile Phone:   | 
                (206)  295-5618 | 
               
              
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        Education                         
	    
          
            | 1985 - 1993 | 
            COLUMBIA UNIVERSITY, Department of Computer Science | 
            New York, NY | 
           
          
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            Ph.D. awarded July 1993.  Dissertation: Graphical Editing by Example.   Research topics included user interfaces, constraint-based techniques,  graphical editing, and computer graphics.  Received M.S. Degree in Computer Science in  January 1987, and M.Phil. in Computer Science in May 1990, followed by the  Ph.D.  Advisor: Professor Steven Feiner.  | 
           
          
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            | 1981 - 1985 | 
            HARVARD UNIVERSITY, School of Arts and Sciences | 
            Cambridge, MA | 
           
          
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            Graduated cum laude,  receiving a B.A. degree in Applied Mathematics and Computer Science.  | 
           
          
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	    Work Experience
	    
          
            | 2002 – Nov. 2005 | 
            MICROSOFT CORPORATION | 
            Redmond, WA | 
           
          
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            General Manager.   Created and led the New Consumer Products  Team and the Microsoft Surface Computing Group.   The New Consumer Products Team incubated a wide range of consumer technologies  for the company.  Responsibilities  included hiring the team, ideating new concepts, prototyping them, reviewing  the most promising with Bill Gates, Steve Ballmer, and other executives, and getting  the most promising proposals approved.  One  of these projects, Microsoft Surface, was recently announced, and has received  a huge amount of media attention and positive press (see the quotes appearing  later in this resume).  As General  Manager of that effort, I created a cross-divisional team to develop the  initial prototype, excited Bill Gates and other senior management about the  prospects, built a product team and managed the initial product  development.  Microsoft Surface is  essentially a computer with a large horizontal display, coupled with a novel sensing  technology (using computer vision) that can detect multiple simultaneous touches  and differentiate between objects that are placed upon it.  It enables a large number of compelling  scenarios that mix the physical world with the virtual.  This project consisted of three major  components: hardware development, systems software, and applications  development (plus a developer’s kit).  Personally  filed 9 patents, and the team filed over 35.   Managed a group of approximately 75 people (62 full-timers) and a budget  of 19 million.  Reached a very senior  role at Microsoft (“Partner status”), and consistently received very strong  reviews.  | 
           
          
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            | 1998 – 2002 | 
            MICROSOFT CORPORATION | 
            Redmond, WA | 
           
          
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            Product Unit  Manager.  Proposed and built Microsoft’s  Adaptive User Interface group – focused on building technology to customize  user interfaces and information presentation for multiple devices.  Shipped the Microsoft Mobile Internet Toolkit  in January 2002.  The toolkit, which is  part of the .NET Developer Platform, allows web applications to be authored for  over 80 mobile devices, such as Pocket PC, Palm/Handspring, WAP phones, iMode  phones, and RIM pagers.  It has since  been updated to support over 260 devices.   Among the cutting-edge technology shipped in the toolkit is a set of  runtime controls that automatically adapts its output for diverse form factors  and browser markup languages, a design-time environment that integrates with  Visual Studio .NET for drag-and-drop mobile web development, and a rich mobile  device identification mechanism.  The  technology was integrated into Visual Studio .NET, .NET Framework, and Windows  .NET Server, and later was added to ASP.NET.   At Microsoft the technology is being used to  build its new mobile web applications (including MSN Mobile’s Hotmail, which  has already been deployed).   Externally  the toolkit is being used by customers like SAS Airlines, Continental,  Dollar-Rent-A-Car, the West Group, and others.    Led a group of 48, including 35  full-time staff, and managed a budget of 8.5 million dollars.  Filed 3 patents (with other team members) on  the technology.  | 
           
          
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            | 1996 – 1998 | 
            MICROSOFT CORPORATION | 
            Redmond, WA | 
           
          
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            Project Lead.  Planned, organized, and supervised the  development of Microsoft’s chat technologies within Microsoft’s Internet  Division.  This included Microsoft Comic  Chat (later called Microsoft Chat) – a project that I initiated earlier in  Microsoft Research as an experiment to address many of the limitations in  previous graphical chat representations.    The product shipped with Windows ’98, Windows NT 5, MSN 2.5, and Internet Explorer 3, 4, and 5..  It was localized to 24  different languages, shipped millions of copies, and four versions.  Received two patents for this work.  Also managed the development of other  communications technologies, including the Microsoft Chat control, the  Microsoft Java Chat applet, Microsoft VChat (3D Virtual Chat), and a prototype  technology for allowing chat on any Web page.  | 
           
          
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            | 1992 – 1996 | 
            MICROSOFT RESEARCH | 
            Redmond, WA | 
           
          
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            Researcher.  Pursued research on intelligent interfaces,  animation, illustration synthesis, information retrieval, and social  interfaces.   Conceived and implemented a new visual  representation for representing conversational histories, which later shipped  as a successful Microsoft product (Microsoft Comic Chat and Microsoft  Chat).  Collaborated on a project to  build an agent-based interface for home electronic systems.   Loaned out to a product team to help design  a multimodal interface for a new Microsoft systems architecture.  Published extensively, and helped organize  several important conferences.  | 
           
          
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            | Summers 86, 87 | 
            XEROX PALO ALTO RESEARCH CENTER | 
            Palo Alto, CA | 
           
          
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            Summer Research Intern.  Collaborated with members of Xerox PARC’s Imaging Group on projects relating to  2D illustration editing. Designed and implemented a graphical search and  replace utility that facilitates coherent changes to illustrator documents.  Received a patent for this work, and authored a SIGGRAPH paper on it.  Also worked on and curve types and curve  editing features to illustration tools.  | 
           
          
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            | Summer 1985 | 
            HEWLETT-PACKARD LABORATORIES | 
            Palo Alto, CA | 
           
          
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            Summer Member of Technical  Staff. Worked as a member of the Computer Graphics Division. Designed and coded  a ray tracer which renders objects composed of quadric surface and polygon  primitives. The system supports hierarchical scene descriptions with  constructive solid geometry operations, texture-mapping and the definition of  custom shaders.  Images produced have  received awards and been widely published.  | 
           
          
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            | 1983 – 1984 | 
            HARVARD  UNIVERSITY | 
            Cambridge, MA | 
           
          
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            Systems Programmer.  Provided UNIX software support for university computing facilities. Projects  included coding device drivers, a system accounting program, and a terminal  multiplexer.  | 
           
          
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            | Summers 82, 83 | 
            PENTAGON, Air Force Data Services Center | 
            Arlington, VA | 
           
          
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            Computer Programmer.  Enhanced the data center’s primary graphics package to include a number of new  capabilities. Wrote a data-dictionary driven database builder for a Department  of Defense Multics system. Modified Software Cost Estimating System to run on  Pentagon computers. Received secret security clearance.  | 
           
          
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            | Summers 79-81 | 
            NATIONAL BIOMEDICAL RESEARCH FOUNDATION | 
            Washington, DC | 
           
          
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            Computer Programmer.  Developed pattern-based medical differential  diagnosis routines. Co-authored two research papers on the diagnostic programs.  | 
           
          
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	    Honors
	    
          
            1989 – 1991.  Awarded IBM T. J. Watson doctoral research  grant that fully funded my doctoral research during this period. 
              1987 – 1989.  Elected to the position of student  representative to the faculty of the Computer Science Department, Columbia University. 
              1987.  Second Annual RasterTech International  Computer Graphics Contest award for a computer-generated image, built with my  own rendering system, which was subsequently exhibited in Boston’s Computer Museum. 
              1985 – 1989.  Fully supported research fellow in Computer  Science at Columbia   University. 
            1981.  National Merit Scholarship Finalist.              | 
           
         
	      
        Book Chapters
	    
          
            Gene  Ball, Dan Ling, David Kurlander, John Miller, David Pugh, Tim Skelly, Andy  Stankosky, David Thiel, Maarten Van Dantzich, and Trace Wax.  Lifelike Computer Characters: The Persona  Project at Microsoft Research.  Software  Agents. Jeffrey M. Bradshaw (ed.).  AAAI/MIT  Press. Menlo Park, CA. 1997. 
              David Kurlander. Chimera:  Example-Based Graphical Editing.  Watch  What I Do: Programming by Demonstration. Allen Cypher (ed.). MIT Press. 1993.  pp. 271-290. 
              David Kurlander and Steven  Feiner. History of Editable Graphical Histories.  Watch What I Do: Programming by  Demonstration. Allen Cypher (ed.). MIT Press. 1993. pp. 405-413. 
              David Kurlander and Steven  Feiner. A Visual Language for Browsing, Undoing, and Redoing Graphical  Interface Commands. Visual Languages and Visual Programming.  S.K. Chang (ed.). Plenum Press, New York, NY.  pp. 257-275, 1990. 
            David Kurlander and Steven  Feiner. Editable Graphical Histories.  Visual  Programming Environments: Applications and Issues. E.P. Glinert (ed.). IEEE  Press, Los Alamitos, CA. pp. 416-423. 1990. Reprinted from 1988 IEEE Workshop  on Visual Languages. pp. 127-134. October 1988. Pittsburgh, Pennsylvania.              | 
           
         
	      
        Journal Publications
	    
	      
        Refereed Conference Publications
	    
          
            David Kurlander, Tim Skelly,  and David Salesin.  Comic Chat.  Proceedings of SIGGRAPH ’96.  pp. 225-236. August 1996.  New Orleans, LA. 
              David Kurlander and Daniel  T. Ling.  Planning-Based Control of  Interface Animation.  Proceedings of CHI ‘95.  May 1995.  pp. 472-479.   Denver, CO.   
              David Kurlander. Reducing Repetition  in Graphical Editing. Proceedings of HCI International ‘93. August  1993. Orlando, FL. 
              David Kurlander and Steven  Feiner. History-Based Macro by Example System. UIST ‘92 Proceedings. pp.  99-106. November 1992. Monterey, CA. Reprinted in Watch What I Do:  Programming by Demonstration. Allen Cypher (ed). MIT Press. 1993. pp. 323-337. 
              David Kurlander and Steven  Feiner. Interactive Constraint-Based Search and Replace.  CHI ’92 Proceedings. pp. 609-618. May 1992.  Monterey, CA. 
              David Kurlander and Eric  Bier. Graphical Search and Replace. Computer Graphics, 22, 4 (August 1988). Proceedings of SIGGRAPH ‘88. pp. 113-120.  August 1988. Atlanta, Georgia. 
              Paul Fisher and David  Kurlander. Pattern-Based Medical Diagnosis on a Microcomputer. Proceedings of  the Fourth Annual Symposium on Computer Applications in Medical Care. pp.  1420-1428. November 1980. Washington, D.C. 
            Paul Fisher and David  Kurlander. Microcomputers in Medical Diagnosis.   Proceedings of the Annual Technical Symposium of the Association for  Computing Machinery. pp. 75-79. October 1980. Nashville, Tennessee.              | 
           
         
	      
        Other Publications
	    
          
            Richard Draves, David Kurlander,  and Steven Levi.  Working with Microsoft  Research: Both Sides of the Fence; Researchers Join the Product Groups.  Microsoft Interface.  June 1999. 
              David Kurlander. Persona: An Architecture for Animated Agent Interfaces. Imagina '98. March 1998. Monte Carlo, Monaco.  
              David Kurlander. Comic Chat: From Research  to Product.  Interaction ’98.  March 1998.   Tokyo, Japan. 
              Karrie Jacobs. Digital Gods. I.D. Magazine: The International  Design Magazine 43, 5 (September-October 1996). 84-87. (Includes a full page interview with David Kurlander). 
              David Kurlander. Graphical  Editing by Example. Doctoral Dissertation, Computer Science Department, Columbia University. July 1993. 
              David Kurlander. Graphical Editing by Example: A  Demonstration. SIGGRAPH Video Review, issue 89. 1993. Extended abstract in  INTERCHI ‘93 Proceedings, p. 529. Also: Video available online. 
              David Kurlander and Steven Feiner. Editable Graphical  Histories: The Video. SIGGRAPH Video Review, issue 63. 1991. Extended abstract  in CHI ‘91 Proceedings, pp. 451-452. Also: Video available online. 
              David Kurlander. Graphical  Editor Macros by Example. Columbia University Computer Science Technical  Report CUCS 759-90. May 1990. 
              Eric Bier and David Kurlander. The MatchTool: An  Introduction to Graphical Search and Replace.   SIGGRAPH Video Review, issue 48. 1989.                
            David Kurlander. Editor  Extensibility: Domains and Mechanisms. Columbia University Computer Science  Technical Report CUCS 516-89. May 1989.              | 
           
         
          
        Patents
        
          
            Steven Bathiche, David Kurlander,  Andy Wilson,  Christina Chen, and Joel Dehlin.  Interaction Between Objects and a Virtual  Environment Display, Part 2.  U.S. Patent  7,907,128 B2. Awarded March 15, 2011. 
              Steven Bathiche, David  Kurlander, Joel Dehlin, Dawson Yee, Donald Gillett, Christina  Chen.  Using Clear-Coded, See-Through  Objects to Manipulate Virtual Objects.  U.S. Patent 7,576,725. Awarded August 18, 2009. 
              Robert Brigham, David  Kurlander, Nigel Keam, Andrew Wilson. Using a Light Pointer for Input on an  Interactive Display Surface. U.S.  Patent 7,499,027. Awarded March 3, 2009. 
              David Kurlander and Joel Dehlin.  Invoking Applications with Virtual Objects on an  Interactive Display.  U.S. Patent 7,467,380.   Awarded December 16, 2008. 
              David Kurlander, Yuan Kong,  and David W. Williams.  Aggregation of  Multi-Modal Devices.  U.S. Patent  7,467,353. Awarded December 16, 2008. 
              Shanku Niyogi, Greg Schechter, Regis Brid, David Kurlander, and Daniel  Lehenbauer. Inserting Device Specific  Content.  U.S. Patent 7,428,725.  Awarded September 23, 2008. 
              Steven Bathiche, David Kurlander,  Andy Wilson,  Christina Chen, and Joel Dehlin.  Interaction Between Objects and a Virtual  Environment Display, Part 1.  U.S. Patent  7,394,459. Awarded July 1, 2008. 
              Shanku Niyogi, Greg  Schechter, Regis Brid,  David Kurlander, and Kris Nye.   Method and Systems for Interacting with Devices Having Different  Capabilities.  U.S. Patent 7,380,250.  Awarded May 27, 2008. 
              David Kurlander.  Method and System for Generating  User-Interface Output Sequences.  U.S. Patent  7,012,607. Awarded March 14, 2006. 
              Zicheng Liu, David Kurlander,  David Williams, Michael  Sinclair, Zhengyou Zhang.  Infrastructure  for Multi-Modal Multilingual Communications Devices.  U.S. Patent Proposal.  Filed November 2005. 
              David Kurlander, David W. Williams, Yuan Kong, Zhengyou Zhang.  Multi-Modal  Devices Capable of Automated Actions.  U.S. Patent  Proposal.  Filed October 2005. 
              Zicheng Liu, Silviu-Petru  Cucerzan, Zhengyou Zhang, David Kurlander, and Alejandro Acero.  Shopping Assistant.  U.S. Patent Proposal.  Filed October 2005. 
              David Kurlander et al.  Multimodal Authentication.  U.S. Patent Proposal.  Filed June 2005. 
              David Kurlander et al.  Health Monitor.  U.S. Patent Proposal.  Filed June 2005. 
              David Kurlander et al.  Multimodal  Note Taking, Annotation, and Gaming.  U.S. Patent Proposal.   Filed June 2005. 
              David Kurlander et al.  Seamless Integration of Portable Computing  Devices and Desktop Computers.  U.S. Patent  Proposal.  Filed June 2005. 
              David Kurlander et al.  Record and Playback Of Server Conversations  From a Device.  U.S. Patent  Proposal. Filed June 2005. 
              Silviu-Petru Cucerzan, David  Kurlander, Michael  Sinclair, Yuan Kong, Zhengyou Zhang, David Williams.  Location Aware Multi-Modal Multi-Lingual  Device.  U.S. Patent Proposal.  Filed June 2005. 
              Greg Schechter, David  Kurlander, Shanku Niyogi, and Regis Brid.   Method and Apparatus for Applying an Adaptive Layout Process to a Layout  Template.  U.S. Patent 6,772,144.  Awarded August 3, 2004. 
              David Kurlander, Christina  Chen, and Joel Dehlin.  Restricting the  Display of Information with a Physical Object.   U.S.  Patent Proposal.  Filed June 2004. 
              David Kurlander.  Method and System for Generating Comic  Panels, Part 2.  U.S. Patent 6,232,966  B1. Awarded May 15, 2001. 
              David Kurlander.  Method and System for Generating Comic  Panels, Part 1.  U.S. Patent 6,069,622.  Awarded May 30, 2000. 
            Eric Bier and David  Kurlander.  Interactive Graphical Search  and Replace Utility for Computer Resident Synthetic Graphic Image Editors. U.S. Patent  5,133,052. Awarded July 21, 1992.  | 
           
         
          
        Invited Talks
        
          
            Trials and Tribulations  Bringing Research to Product.  25th  Anniversary of the Department of Computer Science, Columbia University.  New York, NY.   October 2004. 
              Designing a Toolkit for  Creating Mobile Web Applications.  Human-Centered Computing Seminar.  U.C. Berkeley Computer Science  Department.  November 2001. 
              Bringing .NET to Mobile  Devices.  Visual Studio.NET  Conference.  General Session.  Copenhagen, Denmark.  March 2001. 
              Targeting Mobile  Devices with Active Server Pages+.   Microsoft Professional Developers Conference.  Orlando, FL.   July 2000. 
              Comic Chat: Research and  Product Retrospective.  New York Academy  of Sciences.  January 1999. 
               Comic Chat: Research and  Productization War Stories. 
               
                 
                   University of  Washington Computer Science Department.   February 2002. 
                   U.C. Berkeley Computer  Science Department.  Multimedia and  Graphics Seminar.  April 1998. 
                   Stanford Computer Science  Department.  Terry Winograd’s Seminar on  People, Computers, and Design.  April  1998.               
               
              The Persona Project.  Imagina ’98.   March 1998.  Monte Carlo, Monaco. 
              Comic Chat: From Research  to Product.  Keynote Talk.  Interaction ’98.  March 1998.   Tokyo, Japan.   
              Comic Chat. 
                  
                  Computer Game Developer’s Conference.  San Jose, CA.   April 1997. 
                  MIT Media Lab Distinguished  Lecture Series.  Cambridge, MA.  November 1996. 
                 
              Planning-Based Control of Interface Animation.  University of Washington.  Seattle, WA.   April 1996. 
              Graphical Editing by Example.  
              
                University of Washington. Seattle, WA.   November 1992.   
                Carnegie Mellon University. Pittsburgh, PA.  April  1992.   
                M.I.T. Laboratory for  Computer Science. Cambridge, MA.  April  1992. 
                Xerox Palo Alto Research Center. Palo Alto, CA. April 1992. 
                DEC Systems Research Center. Palo Alto, CA.   April 1992. 
                Brown University. Providence, RI. April 1992. 
                University of Maryland. College Park, MD.   April 1992. 
                University of Arizona. Tucson, AZ.   April 1992. 
                IBM T.J. Watson   Research Center. Hawthorn, NY.   March 1992 
                Sun Microsystems.  Mountain View, CA.  March 1992. 
                Workshop on  Programming by Example. Apple Computer.   Cupertino, CA.  March 1992. 
               
              Managing Information With and  Within Graphical Histories.  CHI ‘91  Workshop on Size and Complexity Problems in Information Worlds. New Orleans,  CA.  May 1991. 
              Graphical Macros by  Demonstration.  IBM T. J. Watson Research Center.  Hawthorn, NY.  October 1991. 
              Editable Graphical  Histories and Porting the NeWS Window System to HP Workstations.  HP Computer Graphics Symposium ‘89. Fort  Collins, CO.  June 1989. 
              Graphical Search and  Replace.  NICOGRAPH American Tour. New  York, NY.  April 1989. 
            Ray-Tracing with  Polarization.  HP Computer Graphics  Symposium ‘88. Fort Collins, CO.  June  1988.              | 
           
         
	      
        Panel Presentations
	    
          
            Lawrence Birnbaum, Eric  Horvitz, David Kurlander, Henry Lieberman, Joe Marks, Steve Roth.  Compelling Intelligent User Interfaces – How  Much AI?  Intelligent User Interfaces  ’97.  pp. 173-175. 
              David Kurlander,  Jean-Francois Puget, Jeff Heisserman. Commercial Applications of Constraint  Programming. Principles and Practices of Constraint Programming ’94.  pp. 350-360. 
            Ephraim P. Glinert, Meera  Blattner, Shi-Kuo Chang, David Kurlander. Visual Languages and Programming in  the Year 2004.  IEEE Visual Languages  ’94.  pp. 162-166.              | 
           
         
	      
        Professional Activities
	    
	      
        Teaching Experience
	    
          
            | COLUMBIA UNIVERSITY | 
            New York, NY | 
           
          
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            Fall 1987.  Instructor. W1003, Introduction to Computer  Programming (for computer science majors). Had sole teaching responsibility for  the course. 
            
Spring 1986.  Teaching Assistant. W4160, Computer Graphics.  Wrote course software and guest lectured. 
Fall 1985.  Teaching Assistant. W4118, Operating Systems.  | 
           
          
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            | HARVARD UNIVERSITY | 
             Cambridge,  MA | 
           
          
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            Spring 1984.  Teaching Fellow. CS175, Computer Graphics.  Co-designed and implemented the rendering system that continued to be used by  the graphics course for nearly a decade. 
 Fall 1983.  Teaching Fellow. AS10, Introduction to  Computer Science. Taught a weekly section of the course.  | 
           
          
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	    Skills
	    
          
            
              Project management, team  building, problem solving, research, product development, coding, presenting,  and writing. 
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        Interests
	    
          
            
              Literature, travel, family,  computers, home automation, woodworking, and guitar. 
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	    Personal Data
	    
          
            
              American citizen. Married, with three children. 
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        Quotes About Microsoft Comic Chat / Microsoft Chat:
        
          
            Two Years ago, researcher David Kurlander developed a  program that transforms the typed comments of people ’chatting’ with one  another across the Internet into an interactive, real-time comic strip.  When the Internet product group got wind of  Kurlander’s research, they grabbed it – and him.  For the past 18 months he’s been working in  the product group, enjoying what he calls “a sabbatical” from research.  And his work?   It’s now called Microsoft Chat 2.0 and is available from www.microsoft.com.  “We didn’t want a situation like Xerox [PARC]  where the research was decoupled from product design,” says Gates.  “[We want] people who are supersmart but also  have a desire to see their work in use. 
              -  Mr. Gates  Builds His Brain Trust.  Fortune,  December 8, 1997 
              As Myhrvold [Nathan Myhrvold, former Microsoft CTO] says,  ‘If someone has a new idea, we can take that idea and put it in the hands of  100 million people.’  One example is  Comic Chat – an idea born out of the graduate dissertation of David Kurlander  of the User Interface Group. Kurlander proposed that the history of an Internet  chat session could be portrayed in a comic strip, making it easy for newcomers  to the session to see what had gone on before their arrival. The idea went from  concept to product in just 9 months and is now a regular feature of Microsoft's  Internet Explorer.  Indeed, Kurlander was  so committed to Comic Chat that he had himself transferred to a product group  to see it through. 
                -  Microsoft  Researches Its Future. Science Magazine, February 27, 1998 
              David Kurlander, an expert in user interfaces, created a  World Wide Web program that turns people's typed-in comments into an instant  comic strip. People choose their characters, and the program automatically  determines their gestures, location and their arrangement in the landscape --  with bizarre and funny results.  Besides  high salaries and stock options, Microsoft has a powerful carrot to dangle in  front of such creative people – the chance to have an impact on millions of PC  users. 
                -  Microsoft to  Unveil Chip Project Aimed at Displaying 3-D on PCs.  Wall Street Journal, August 6, 1996 
              STOP THE PRESSES: Microsoft has a sense of humor.  Comic Chat is a delight.  
                -  Review in PC  World, January 1997 
              Comic Chat is one of the Top 10 Multimedia Communications  Tools. 
                -  PCWorld.com,  November 17, 1999  
              Microsoft Comic Chat.   This one’s hysterical…. This visual chat is by far the easiest to  learn….. Barrels of fun – this one’s best if the rooms aren’t too crowded, and  even with only three people in the room, the conversations are a laugh a  minute.  
            - Yahoo! Wild Web Rides.  J. Tarin Towers with Forward by Jerry Yang  and David Filo.  IDG Books Worldwide. 1996  | 
           
         
          
         
        
        Quotes About the Microsoft Mobile Internet Toolkit: 
        
          
            Visual Studio .NET, along with the Mobile Internet Toolkit,  was an easy choice to make.  It allowed  us to deliver customized pages for myriad devices quickly and cost effectively,  plus we have the flexibility to build in exciting new features that will help  SAS serve customers even better in the future. 
              -  Peter  Müller, Deputy Director, Scandinavian IT Group (which built SAS Airline’s  Mobile Web site) 
              The Microsoft Mobile Internet Toolkit and Visual Studio  .NET enabled us to create a mobile site that can be accessed by a wide range of  mobile devices in less than 30 days.  All  we had to do was build the pages once, call our existing XML Web service to  access the mainframe, and we're good-to-go. 
                -  Don Horner,  Senior Programmer/Analyst, Advanced Technology Group, Dollar-Rent-A-Car 
              .NET allows us to reach out to different devices, based on  one code-base, and that for us is very important.  It saves us a lot of time from having to  develop for each individual, specific device. 
                - Derrick Blanco, Sr. Applications Developer,  Continental Airlines 
              PDAs and smart phones are becoming increasingly capable  and more affordable, and they provide an excellent platform for business Web  applications.  We are still left with a  wide variety of different platforms, though. We've got different screen sizes;  HTML, cHTML, and WAP markup languages (and different versions of those); color  and noncolor; and so on. Fortunately, software companies are producing products  that allow developers to build their application once and let the product take  care of optimizing the output for a particular device. We think that the most  exciting of all these products is the Microsoft Mobile Internet Toolkit….  "Adaptability, customizability, extensibility" is a mantra often  repeated by the Mobile Internet Toolkit team at Microsoft, and this phrase  describes the toolkit's capabilities pretty well. Applications adapt to the  different capabilities of mobile clients, you can easily customize your  applications to take advantage of the unique capabilities of any particular  device, and the product is extensible, so you can easily create new controls or  add support for new handheld devices that become available.  Developing early mobile applications was  frustrating and challenging. With the Mobile Internet Toolkit, we can spend a  fraction of the time it once took to produce an application and then  immediately access it from a wide variety of browsers, including those that  support HTML, cHTML, and WML. Now how cool is that? 
                -  Building  .NET Applications for Mobile Devices.   Andy Wigley, Peter Roxburgh.  Microsoft  Press. 2002 
              DJ, you have a heck of a lot to feel proud about in  shipping MMIT v1.  You and your team have  stuck to the core vision for several years, and you delivered a product that is  truly changing the world.  Consistently,  I get very, very positive feedback from customers about your work.  MMIT has brought the new platform to mobile  devices in a very effective manner, and people are very surprised at how  complete and reliable the solution really is. 
            -  David Treadwell,  General Manager, and later Vice President of Microsoft’s .NET Developer  Division (writing in David Kurlander’s performance review)  | 
           
         
          
         
        Quotes About Microsoft Surface: 
        
          
            We see this as a multibillion-dollar category, and we  envision a time when surface computing technologies will be pervasive, from  tabletops and counters to the hallway mirror. 
              - Steve Ballmer, CEO, Microsoft Corporation 
              “All you have to do is reach out and touch the Surface,”  Gates told me with barely concealed pride. “And it responds to what you  do.”  In an industry whose bold  pronouncements about the future have taught me the benefits of skepticism,  Surface took my breath away. If the Surface project rollout goes as planned in  November, it could alter the way everyday Americans control the technology that  currently overwhelms many of us.  
                - Paul Hochman, Gear and Technology Editor, NBC’s  Today Show 
              People  have been asking if Microsoft is still an innovator. I think this silences  critics.  
                - Michael Gartenberg, Vice President, JupiterResearch 
              This is game-changing and will cause companies like Apple  and Google to go back on their heels. I try not to gush too much. I think this  is a really big deal. 
                - Roger Kay, President of Endpoint Technologies  Associates (in USA Today) 
              We all sat around the table and watched the demonstration,  and my jaw dropped.  Our biggest concern  is that it's going to create standing-room-only in our lobby, and people are  going to be lining up to try it. But that's a nice problem to have.  
                - Hoyt Harper II, Vice President for Brand  Management, Sheraton 
              It doesn't just have a touch-sensitive screen on its  surface; it's designed to be used by several people at once, with multiple  fingers or even both hands. It can also identify objects that are placed upon  it and interact with them. Nobody who'd seen Minority Report could overlook  the similarities to Tom Cruise's crime-busting computer, an interface that let  him manipulate data with a wave of his hand…. The overall effect is  enchanting—not something I'm used to saying about any technology product, let  alone one from Microsoft. 
                - Harry McCracken, Slate Magazine, June 4, 2007 
              We used to say a computer on every desktop, but now we say  every desktop will be a computer.  It's  simple, it's convenient, and it's fun to do.   Now this is drop-dead simple. You don't have to know computing to be  able to use this product.  
                - Bill Gates, Chairman, Microsoft Corporation 
              I think you are one of the most exceptional leaders in the  company around incubation of new ideas.   I can’t point to another person, who, without the direct backing of  someone like BillG, has really taken a new idea from concept to possible  product as quickly and as effectively as you have. 
            -  Lisa  Brummel, Vice President of the Home and Retail Division, Microsoft. (writing in  David Kurlander’s performance review)
 
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